Ages 15–17
System Designer: Designing responsible interventions
Explore wicked problems, ethics and responsible interventions.
Core capabilities
What children learn
- Wicked problems
- Methodology selection
- Stakeholder engagement
- Power and legitimacy
- Intervention portfolios
- Evaluation
- Reflective limitations
How they learn
Typical formats
Real-world projectsMethodology selectionStakeholder engagementIntervention designEvaluation plansCritical reflection
Example activity
How should society respond to AI-related job displacement?
Learners choose appropriate methods, engage multiple stakeholders, weigh power and legitimacy, design a portfolio of interventions and plan how to evaluate them — while naming the limits of their own analysis.
What progress looks like: The learner designs responsible, testable interventions and reflects honestly on trade-offs and uncertainty.