Learning by Age
A progressive journey from simple connections to complex system design
The same thinking capabilities are revisited at every age, growing from concrete stories to real-world system design. Each level builds on the last.
Ages 6–8
Explorer
See parts, wholes and simple connections.
Identify parts and wholesRecognise simple connectionsFollow cause-and-effect sequences
Explore this levelAges 9–11
Connector
Recognise multiple causes, patterns and basic feedback.
Multiple causesPatterns over timeSymptoms vs causes
Explore this levelAges 12–14
System Mapper
Map boundaries, delays, perspectives and system behaviour.
Causal-loop diagramsReinforcing and balancing loopsDelays
Explore this levelAges 15–17
System Designer
Explore wicked problems, ethics and responsible interventions.
Wicked problemsMethodology selectionStakeholder engagement
Explore this levelNot sure where your child fits?
Every level shares the same underlying habits — start anywhere and grow. Register interest to hear about pilots for each age group.